/* cocos2d for iPhone
 *
 * http://code.google.com/p/cocos2d-iphone
 *
 * Copyright (C) 2008,2009 Ricardo Quesada
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the 'cocos2d for iPhone' license.
 *
 * You will find a copy of this license within the cocos2d for iPhone
 * distribution inside the "LICENSE" file.
 *
 */

// cocos2d Exceptions
// based on OC3D OC3DConstants.h file
//

static NSString *kccException_OpenGLViewAlreadyAttached = @"kccException_OpenGLViewAlreadyAttached";
static NSString *kccException_OpenGLViewNotAttached     = @"kccException_OpenGLViewNotAttached";
static NSString *kccException_OpenGLViewCantDetach      = @"kccException_OpenGLViewCantDetach";
static NSString *kccException_OpenGLViewCantAttach      = @"kccException_OpenGLViewCantAttach";
static NSString *kccException_OpenGLViewCantInit        = @"kccException_OpenGLViewCantInit";
